A downloadable game for Android

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Dino shooter is an FPS game in which you have to destroy several meteors falling from the sky while fighting with some aliens. This is our First Game. 

Developed by Maximo Caraballo(14 y/o) and Samuel Caraballo(15 y/o). This is our first game. It will be nice if you give it a try and give some feedback :).


Play Store Link: https://play.google.com/store/apps/details?id=com.MaxSama.DinoShooterAndroid

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Click download now to get access to the following files:

DinoShooter.aab 126 MB
Dino Shooter Update.rar 151 MB

Comments

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(+1)

Considering your age, this game is actually pretty decent. There are a lot of issues I will go into more detail on shortly, but there's no doubt that the very basics of a game are all here.

The idea of shooting down meteors to save the dinosaurs sounds interesting, even original. It does raise the question though of why it's called Dino shooter and not Meteor shooter. 

Your game page looks really good too. The only criticism I have there is that the screenshots only show the player shooting down meteors. This is problematic because when you play the game . . .

. . . it's not just meteors you have to shoot down, but also aliens on the ground. Honestly, the game is hard enough with just having to shoot the meteors. There also wasn't a difficulty level setting. I'm not sure, but I think the highest score I got was 100 or something.

The graphics are actually pretty good (I'm keeping in mind that this is made by a 14 and 15 year old). I've never made a game with Unity before, but I can tell you that if my first game had these graphics, I'd be pretty happy. The game world actually looks like it would be fun to explore -- except you can't, because you have to fight off the aliens and the meteors and you usually die within 30 seconds. 

I would suggest getting rid of the aliens (that honestly look like very bad Minions) and just stick with the meteors. Or, if you still feel that the aliens have to be in the game, make them attack apart from the meteors or in very very small numbers.

I did see the Shop option and thought that was a great addition, but it would honestly take one way too much time to afford even the cheapest upgrade.

Definitely a promising start and I'd be willing to play an updated version in the future!

(+1)

Just played the updated version:

I'm glad to see that difficulty levels were added. The game was much easier to play this time around.

I also liked the inclusion of Explore mode.

The wavy grass is also a nice touch.


I did encounter quite a few bugs though:

After selecting a difficulty and spawning, the player is sometimes stuck so that they can't move or even shoot. Only way I could get unstuck was by pressing Escape.

One of the village buildings was hovering over the ground.

There were multiple times where the village would have 0 health (a completely red bar) but I never got a message saying I had failed and the game never ended. 

Multiplayer only said "Searching" but never did anything. There was no way to exit the search other than right-clicking on the game in the Taskbar and closing it out completely.

I think the meteors should fall closer to the village or right on top of it -- it's hard to believe that the village was destroyed when all the buildings are still there and the meteors are falling hundreds of yards away.

(+1)

Hey. I played your game. Graphics look outdated. You can improve it by choosing some unique art style. The gameplay is fascinating. I always liked tower defense. It would be more engaging if I could put some protective devices like traps or towers. I think that the game idea is worth finishing. I might play it for hours if it would be a finished project. I recorded your game on a video. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. Anyway, I had a lot of fun playing your game, and I am looking forward to playing more of them.